Part III · Agents
Chapter 11
Memory and Persistence
Memory is state that outlives a run — the feature most often built as a buffer and later found to have no provenance and no deletion path.
Deliverable: Governed memory: typed facts with a gated write path, supersession over overwrite, deletion, and poisoning defences.
What's inside
11 topics
- 11.1Four Kinds of Memory
- 11.2Conversation Buffers and Windows
- 11.3Summarisation and Its Failure Mode
- 11.4Structured Memory as Typed Facts
- 11.5The Write Path: Deciding What to Remember
- 11.6Retrieval of Memory
- 11.7Conflict, Staleness and Decay
- 11.8Tenancy, Consent and Deletion
- 11.9Memory Poisoning
- 11.10Measuring Memory
- 11.11Three Memory Architectures Compared
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A note on this content
The book and its chapters are my personal learning notes — compiled from online research and hands-on practice, with most of the content AI-generated from that research and learning. It is not a peer-reviewed publication, and I make no claim that it is 100% error-free. If you spot a mistake, I'd genuinely appreciate hearing about it — contact me.